Custom Common Controls Writing
FastReport contains a set of common controls, which can be placed on dialogue forms inside the report. They are as follows:
TfrxLabelControl
TfrxEditControl
TfrxMemoControl
TfrxButtonControl
TfrxCheckBoxControl
TfrxRadioButtonControl
TfrxListBoxControl
TfrxComboBoxControl
TfrxDateEditControl
TfrxImageControl
TfrxBevelControl
TfrxPanelControl
TfrxGroupBoxControl
TfrxBitBtnControl
TfrxSpeedButtonControl
TfrxMaskEditControl
TfrxCheckListBoxControl
These control elements correspond to Delphi component palette standard controls. If standard functionality does not satisfy you, you can create your own common control and use it in your reports.
Basic class for all common controls is TfrxDialogControl
class declared in frxClass file:
TfrxDialogControl = class(TfrxReportComponent)
protected
procedure InitControl(AControl: TControl);
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
class function GetDescription: String; virtual;
property Caption: String;
property Color: TColor;
property Control: TControl;
property OnClick: TfrxNotifyEvent;
property OnDblClick: TfrxNotifyEvent;
property OnEnter: TfrxNotifyEvent;
property OnExit: TfrxNotifyEvent;
property OnKeyDown: TfrxKeyEvent;
property OnKeyPress: TfrxKeyPressEvent;
property OnKeyUp: TfrxKeyEvent;
property OnMouseDown: TfrxMouseEvent;
property OnMouseMove: TfrxMouseMoveEvent;
property OnMouseUp: TfrxMouseEvent;
published
property Left;
property Top;
property Width;
property Height;
property Font;
property ParentFont;
property Enabled: Boolean;
property Visible;
end;
To create your own control element, you should inherit from this class and override at least the constructor and GetDescription
methods. It will be necessary to create common control and initialize it via InitControl
method in constructor. GetDescription
method is to return common control description. As you can see from TfrxDialogControl
class description, it already contains huge number of properties and methods in public section. You need to transfer any necessary properties/events into “published” section of your common control, and also to create new properties, which are typical for your element.
Common control registration and deleting is performed via frxObjects
global object methods declared in frxDsgnIntf file:
frxObjects.RegisterObject(ClassRef: TfrxComponentClass; ButtonBmp: TBitmap);
frxObjects.Unregister(ClassRef: TfrxComponentClass);
During registration you should specify control class name and its picture. ButtonBmp size should be 16x16 pixels.
Let us examine the example of the common control, which has simplified functionality of the standard Delphi TBitBtn
control, for example.
uses frxClass, frxDsgnIntf, Buttons;
type
TfrxBitBtnControl = class(TfrxDialogControl)
private
FButton: TBitBtn;
procedure SetKind(const Value: TBitBtnKind);
function GetKind: TBitBtnKind;
public
constructor Create(AOwner: TComponent); override;
class function GetDescription: String; override;
property Button: TBitBtn read FButton;
published
{ add new properties }
property Kind: TBitBtnKind read GetKind write SetKind default bkCustom;
{ these properties are already declared in parent class }
property Caption;
property OnClick;
property OnEnter;
property OnExit;
property OnKeyDown;
property OnKeyPress;
property OnKeyUp;
property OnMouseDown;
property OnMouseMove;
property OnMouseUp;
end;
constructor TfrxBitBtnControl.Create(AOwner: TComponent);
begin
{ default constructor }
inherited;
{ create required common control }
FButton := TBitBtn.Create(nil);
FButton.Caption := 'BitBtn';
{ initialize it }
InitControl(FButton);
{ it will have such size by default }
Width := 75;
Height := 25;
end;
class function TfrxBitBtnControl.GetDescription: String;
begin
Result := 'BitBtn control';
end;
procedure TfrxBitBtnControl.SetKind(const Value: TBitBtnKind);
begin
FButton.Kind := Value;
end;
function TfrxBitBtnControl.GetKind: TBitBtnKind;
begin
Result := FButton.Kind;
end;
var
Bmp: TBitmap;
initialization
Bmp := TBitmap.Create;
{Load picture from resource. Of course, you should beforehand place it there.}
Bmp.LoadFromResourceName(hInstance, 'frxBitBtnControl');
frxObjects.RegisterObject(TfrxBitBtnControl, Bmp);
finalization
frxObjects.Unregister(TfrxBitBtnControl);
Bmp.Free;
end.